The new Edificius BIM 3 uses Real-Time Ray Tracing technology to calculate the path of light rays and their interaction with surrounding objects.
The result is an even more professional Real-Time render experience, greater depth in your scenes, better reflections, soft and accurate shadows and more realistic global illumination.
Further performance improvements, together with quality graphics enhancements have also been added. In summary we now have:
- in addition to the "Point Light" and "Spot Light" the "Area Light" object, a new type of light source (simulates a luminous surface) is also available.
- the SSGI (Screen Space Global Illumination) technology, which calculates the indirect illumination to and from the objects
- the optimal management of spaced objects, with a notable reduction in scene calculation and processing time
- a new white balance system
The RTBIM environment’s interface has also been redesigned allowing you to work in an improved manner. Quickly find any sort of function (lights, shadows, RTBIM effects, indoor/outdoor photos) at your fingertips and learn how to use the software immediately.
The update of the RTBIM environment interface will be available soon.
With the VRiBIM immersive reality module, Edificius now supports the HTC Cosmos and Oculus Quest 2 HMDs
(more details can be found in the requirements page).